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Sphere following player with right physics

My player object is a sphere that u can roll around by hitting keys. I want my other sphere object to follow my player at the same speed and with the same physics. The code i have now does follow my...

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How to get right Physics with Follow on click

I got a sphere object to follow my mouse while click and dragging. However it just glides without rolling towards my mouse. Is it possible to add a rigidbody to this and so make it rotate? **Something...

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How to Bump back (opposite direction of being hit) Addforce

I want a sphere to bump back on collision with another object. So in the opposite direction of the point its being hit. With my current code the sphere does bouce back. however it always goes...

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How to Click to Move Sphere (With physics)?*

I have a basic click to move character controller script attached to a sphere. However, as it is now my sphere only moves around statically -like gliding across the floor. How do I get my script to...

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